000 04143nam a2200577 i 4500
001 9781450397704
003 ACM
005 20260609133907.0
008 220720s2022 nyu 001 0deng d
020 _a3544564
020 _a9781450397704
_qebook
020 _a9781450397681
_qepub
020 _z9781450397698
_qhardcover
020 _z9781450397674
_qpaperback
024 7 _a10.1145/3544564
_2doi
100 0 _aUllmer, Brygg
_eauthor.
245 1 0 _aWeaving Fire into Form /
_bAspirations for Tangible and Embodied Interaction /
_cBrygg Ullmer, Orit Shaer, Ali Mazalek, Caroline Hummels.
250 _aFirst Edition
264 1 _a[New York, NY, USA] :
_bAssociation for Computing Machinery;
_c[2022].
300 _a1 PDF (xxxiv, 520 pages)
_bLuaTEX
490 1 _aACM books,
_x2374-6777 ;
_v#44
505 8 _aVignettes
505 8 _aForeword -- At the Seashore -- Origin-MIT Media Lab, 1995 -- Abacus -- Orrery -- Closing
505 8 _aRemarks
505 8 _aIntroduction -- On Names, Sister Communities, and Broader Relevance -- On Aspirations
505 8 _aAcknowledgments
505 8 _a1 Tangible and Embodied Interaction -- 1.1 Early Examples -- 1.2 Beginning to Generalize -- 1.3 More Recent Examples -- 1.4 Reprise -- 1.5 Enodia Tangibles -- 1.6 Structure of the Remaining Chapters
505 8 _a2 TEI in the Wild -- 2.1 Learning -- 2.2 Social Connectedness and Engagement -- 2.2 Implementations -- 2.3 Health and Wellbeing -- 2.4 Summary
505 8 _a3 Framing TEI -- 3.1 Broader Research Context -- 3.2 Unifying Frameworks for Post-WIMP Interactions -- 3.3 Conceptualization of TEI -- 3.4 Extending the Playfield of TEI: Pushing Boundaries and Changing Paradigms -- 3.5 Summary
505 8 _a4 Theories of Embodiment -- 4.1 Introduction -- 4.2 Thinking with Things -- 4.3 Theoretical Foundations -- 4.4 Implications for TEI -- 4.5 Moving Forward -- 4.6 Summary
505 8 _a5 Mediating Technologies -- 5.1 Introduction -- 5.2 On "mediating" and "mediation" -- 5.3 In Practice (with Principle): An Example System -- 5.4 Sensing -- 5.5 Displays and Actuation -- 5.6 Displays -- 5.7 Actuation -- 5.8 Computation and Communication -- 5.9 Fabrication -- 5.10 Technology Toolkits -- 5.11 Summary
505 8 _a6 Aesthetics of TEI -- 6.1 Introducing Aesthetics of Interaction -- 6.2 Variety of Possibilities, Invitations, and Appropriation of TEI -- 6.3 The Person(s) Interacting -- 6.4 Designing Devices to Evoke Aesthetics of Interaction -- 6.5 Design Principles -- 6.6 Summary
505 8 _a7 Evaluating TEI -- 7.1 User Interaction Perspective -- 7.2 Cognitive Perspective -- 7.3 Technical Perspective -- 7.4 Arts Perspective -- 7.5 Philosophical Perspective -- 7.6 Summary
505 8 _a8 Paths Forward: Aspirations for TEI -- 8.1 Deep Engagement with Societal Challenges and Changing Paradigms -- 8.2 Synergies Across Scientific, Technical, and Art+Design -- 8.3 Socio-culturally Embedded TEI Community -- 8.4 Summary
505 8 _a9 Summary -- 9.1 3D HELPS: 3D Health Emergency Learning and Preparedness Supports -- 9.2 Understanding and Enhancing Working from Home -- 9.3 Learning Together at a Distance -- 9.4 New Prospects for Outdoor Engagement, Hybrid Fabrication/Interaction Spaces, and Cyberphysical Editions -- 9.5 Future Outlook
505 8 _aAppendix A Appendices -- A.1 Enodia Tangibles -- A.2 LAVA -- A.3 Design Guidelines -- A.4 Broader Perspectives on Implementation and Mediation
505 8 _aAuthors Cited
505 8 _aYears of Referenced Manuscripts
505 8 _aBibliography
505 8 _aAuthors' Biographies
505 8 _aIndex
506 _aAbstract freely available; full-text restricted to subscribers or individual document purchasers.
530 _aAlso available in print.
538 _aMode of access: World Wide Web
538 _aSystem requirements: Adobe Acrobat Reader
650 0 _aWeaving Fire into Form (Computer Science)
655 0 _aElectronic books.
776 0 8 _iPrint version:
_z9781450397698
_z9781450397674
830 0 _aACM books - Collection 2 ;
_v#44.
856 4 0 _3Abstract with links to full text
_uhttps://doi.org/10.1145/3544564
999 _c936
_d936