TY - BOOK AU - Ullmer, Brygg TI - Weaving Fire into Form / : Aspirations for Tangible and Embodied Interaction / T2 - ACM books, SN - 3544564 PY - 2022///] CY - [New York, NY, USA] PB - Association for Computing Machinery KW - Weaving Fire into Form (Computer Science) KW - Electronic books N1 - Vignettes; Foreword -- At the Seashore -- Origin-MIT Media Lab, 1995 -- Abacus -- Orrery -- Closing; Remarks; Introduction -- On Names, Sister Communities, and Broader Relevance -- On Aspirations; Acknowledgments; 1 Tangible and Embodied Interaction -- 1.1 Early Examples -- 1.2 Beginning to Generalize -- 1.3 More Recent Examples -- 1.4 Reprise -- 1.5 Enodia Tangibles -- 1.6 Structure of the Remaining Chapters; 2 TEI in the Wild -- 2.1 Learning -- 2.2 Social Connectedness and Engagement -- 2.2 Implementations -- 2.3 Health and Wellbeing -- 2.4 Summary; 3 Framing TEI -- 3.1 Broader Research Context -- 3.2 Unifying Frameworks for Post-WIMP Interactions -- 3.3 Conceptualization of TEI -- 3.4 Extending the Playfield of TEI: Pushing Boundaries and Changing Paradigms -- 3.5 Summary; 4 Theories of Embodiment -- 4.1 Introduction -- 4.2 Thinking with Things -- 4.3 Theoretical Foundations -- 4.4 Implications for TEI -- 4.5 Moving Forward -- 4.6 Summary; 5 Mediating Technologies -- 5.1 Introduction -- 5.2 On "mediating" and "mediation" -- 5.3 In Practice (with Principle): An Example System -- 5.4 Sensing -- 5.5 Displays and Actuation -- 5.6 Displays -- 5.7 Actuation -- 5.8 Computation and Communication -- 5.9 Fabrication -- 5.10 Technology Toolkits -- 5.11 Summary; 6 Aesthetics of TEI -- 6.1 Introducing Aesthetics of Interaction -- 6.2 Variety of Possibilities, Invitations, and Appropriation of TEI -- 6.3 The Person(s) Interacting -- 6.4 Designing Devices to Evoke Aesthetics of Interaction -- 6.5 Design Principles -- 6.6 Summary; 7 Evaluating TEI -- 7.1 User Interaction Perspective -- 7.2 Cognitive Perspective -- 7.3 Technical Perspective -- 7.4 Arts Perspective -- 7.5 Philosophical Perspective -- 7.6 Summary; 8 Paths Forward: Aspirations for TEI -- 8.1 Deep Engagement with Societal Challenges and Changing Paradigms -- 8.2 Synergies Across Scientific, Technical, and Art+Design -- 8.3 Socio-culturally Embedded TEI Community -- 8.4 Summary; 9 Summary -- 9.1 3D HELPS: 3D Health Emergency Learning and Preparedness Supports -- 9.2 Understanding and Enhancing Working from Home -- 9.3 Learning Together at a Distance -- 9.4 New Prospects for Outdoor Engagement, Hybrid Fabrication/Interaction Spaces, and Cyberphysical Editions -- 9.5 Future Outlook; Appendix A Appendices -- A.1 Enodia Tangibles -- A.2 LAVA -- A.3 Design Guidelines -- A.4 Broader Perspectives on Implementation and Mediation; Authors Cited; Years of Referenced Manuscripts; Bibliography; Authors' Biographies; Index; Abstract freely available; full-text restricted to subscribers or individual document purchasers; Also available in print UR - https://doi.org/10.1145/3544564 ER -