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The Design and Use of Simulation Computer Games in Education / (Record no. 28485)

MARC details
000 -LEADER
fixed length control field 05024cam a2200457Ii 4500
001 - CONTROL NUMBER
control field BRILL9789087903121
003 - CONTROL NUMBER IDENTIFIER
control field nllekb
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20260610105230.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr un uuuua
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 191130s2007 ne sb 001 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9789087903121
Qualifying information (electronic book)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
Canceled/invalid ISBN 9789087901561
Qualifying information (print)
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.1163/9789087903121
Source of number or code DOI
035 ## - SYSTEM CONTROL NUMBER
System control number (OCoLC)667102739
040 ## - CATALOGING SOURCE
Original cataloging agency NL-LeKB
Transcribing agency NL-LeKB
Description conventions rda
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number LB1028.55
072 #7 - SUBJECT CATEGORY CODE
Subject category code JN
Source bicssc
072 #7 - SUBJECT CATEGORY CODE
Subject category code EDU
Subject category code subdivision 000000
Source bisacsh
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 794.8071
Edition information 23
245 04 - TITLE STATEMENT
Title The Design and Use of Simulation Computer Games in Education /
Statement of responsibility, etc. Edited by Brett E. Shelton; David A. Wiley.
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture Leiden;
-- Boston :
Name of producer, publisher, distributor, manufacturer Brill | Sense,
Date of production, publication, distribution, manufacture, or copyright notice 2007.
300 ## - online resource
Extent 1 online resource
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term computer
Media type code c
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term online resource
Source rdacarrier
490 1# - SERIES STATEMENT
Series statement Modeling and Simulation for Learning and Instruction ;
Volume/sequential designation 2
490 1# - SERIES STATEMENT
Series statement Educational Research E-Books Online, Collection 2005-2017, ISBN: 9789004394001
505 00 - FORMATTED CONTENTS NOTE
Formatted contents note Preliminary Material /
Statement of responsibility Brett E. Shelton and David A. Wiley -- Introduction /
-- Brett E. Shelton and David A. Wiley -- Games in Education: The Epistemic Argument /
-- Brett E. Shelton and David A. Wiley -- In Praise of Epistemology /
-- David Shaffer -- Six Ideas in Search of a Discipline /
-- Richard Van Eck -- Building Bridges Between Serious Game Design and Instructional Design /
-- Jamie Kirkley , Sonny Kirkley and Jerry Heneghan -- Layered Design in an Instructional Simulation /
-- Andrew S. Gibbons and Stefan Sommer -- Designing Educational Games for Activity-Goal Alignment /
-- Brett E. Shelton -- “The Peripatos Could not Have Looked Like that,” and Other Educational Outcomes From Student Game Design /
-- Ryan M. Moeller , Jason L. Cootey and Ken S. Mcallister -- Games as Mediums for Social Change and Literacy Practices /
-- Brett E. Shelton and David A. Wiley -- The Quest Atlantis Project: A Socially-Responsive Play Space for Learning /
-- Sasha Barab , Tyler Dodge , Hakan Tuzun , Kirk Job-Sluder , Craig Jackson , Anna Arici , Laura Job-Sluder , Robert Carteaux JR , Jo Gilbertson and Conan Heiselt -- Massively Multiplayer Online Gaming as a Constellation of Literacy Practices /
-- Constance Steinkuehler -- Robust Design Strategies for Scaling Educational Innovations /
-- Brian C. Nelson , Diane Jass Ketelhut , Jody Clarke , Ed Dieterle , Chris Dede and Ben Erlandson -- Building the Wrong Model /
-- Kenneth E. hay -- Wherever You go, There You are: Place-Based Augmented Reality Games for Learning /
-- Kurt D. Squire , Mingfong Jan , James Matthews , Mark Wagler , John Martin , Ben Devane and Chris Holden.
520 ## - SUMMARY, ETC.
Summary, etc. A series of well argued but surprisingly entertaining articles go far to set the very foundations ofthe field of digital game based learning. This book is absolutely essential reading for anyone interested in games and learning and will be for years to come. James Paul Gee, Mary Lou Fulton Presidential Professor of Literacy Studies, Arizona State University Learning from serious games generates emotional discussions about the feasibility of games as effective learning devices. It is refreshing that the authors are committed to taking an empirical approach to the study of games and education—one of research and grounded theory, rather than advocacy. This volume in an important step in beginning to move beyond hype to a more firm foundation for the use of serious games. M. David Merrill, Instructional Effectiveness Consultant, Visiting Professor Florida State University This volume shows that serious inquiry into serious games is a real and valid pursuit. The book conveys that what we can gather about how people learn within computer-based games, and using games, contributes to how we go about designing new educational games, and using games in more formal learning environments. It offers a convergence of thoughts, perspectives, and ideals. . . that may not always agree, but lays all the cards on the table. It’s very useful to get all these perspectives in one place. The authors further substantiate that research into this emerging area is one of promise and one that yields important results—providing impact across industry and academia. Clark Aldrich, Author of Simulations and the Future of Learning and Learning by Doing.
588 ## - SOURCE OF DESCRIPTION NOTE
Source of description note Description based on print version record.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Simulation games in education.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer games.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Education
General subdivision Data processing.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Shelton, Brett E.,
Relator term editor.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Wiley, David A.,
Relator term editor.
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Relationship information Print version:
Title The Design and Use of Simulation Computer Games in Education,
Place, publisher, and date of publication Leiden Boston : Brill | Sense, 2007
Record control number 9789087901561
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
Uniform title Modeling and Simulation for Learning and Instruction ;
Volume/sequential designation 2.
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
Uniform title Educational Research E-Books Online, Collection 2005-2017, ISBN: 9789004394001.
856 4# - ELECTRONIC LOCATION AND ACCESS
Public note DOI:
Uniform Resource Identifier <a href="http://dx.doi.org/10.1163/9789087903121">http://dx.doi.org/10.1163/9789087903121</a>

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